I have actually been able to complete my project with full success. It was faster than I expected, but I managed to add the features the game is supposed to have. I have four players, and all four players release an actor behind them every instance, and if they collide with the walls or the opposite color's trail, they will be deleted from the screen. The only improvements I still have to make is finding the best trail object picture, not allowing the one own to travel over their own trail, and displaying the blue wins/red wins screen.
Also there is another UIL competition at UT, so I should be planning for that too.
Also there is another UIL competition at UT, so I should be planning for that too.
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